A little inspiration from a household object found in my kids bedroom. Blocking courtesy of a jungle lamp night-light. Notice the cohesive form.
Monday, May 26, 2014
Wednesday, February 5, 2014
Intro WIP
1st sequence - pre-rendered shots of the project! Trying to establish the tempo for some underlying music. Animation is pretty much there, but the end of the show, climax, I'm working on at the moment.
Sunday, September 22, 2013
Sunday, September 23, 2012
Monday, September 3, 2012
Tuesday, August 21, 2012
Saturday, May 12, 2012
Monday, April 30, 2012
Sunday, October 5, 2008
Saturn's Return
Recent fun times with altered doll art and a heterogeneous mixture of crazy.
To be used in a documentary where a person turns 30, and the planet Saturn takes approximately 29.5 years to orbit the Sun; when it returns to the exact degree along the ecliptic it occupied at the time of a person's birth. This is referred to as their "Saturn Return".
Tuesday, May 20, 2008
Stop Motion
A Stop Motion video I co-animated for Ecclesia Hollywood - A fundraiser called "Exchange for Change"
Monday, February 11, 2008
Sunday, January 20, 2008
Sargon Driven Displacement
Sample to illustrate the method of Driven Displacement maps for skin moving across bone -- Various muscles examined: Mentalis and Depressor labii (Frown), Corrugator & Levator labii (Sneer), and Zygomatic Major with Risorius/platysma (Smile) to mimic the illusion of hyper-realism.
Thursday, December 13, 2007
Lip Sync - Sargon III
Here is a detailed lip sync test I did to a sound bite from "Pirates of the Caribbean".
The Osipa method was used for the head rig. The original head geometry was extracted from my dense polygonal body mesh. I still yearn to make some wrinkles and scales on his face. When I get another moment, I will try to export a displacement map from Z-brush and render it in a Mental Ray approximation editor. The goal is ultra-realism.
Thursday, November 29, 2007
"Sargon III" - 3D Maya
It's my creature project done after reading Alias' Hyper-Realistic Creature book.
Finally, this Lobster Man has endured the many tweaks I made for this anim. demo. I envisioned this shot as a single tableau to focus on buggy movements and some quick action. Then I realized this guy needs to have a lip-sync performance done on a separate shot! The Pan's Labyrinth movie inspired me to mimic a fairy-talesque insect creature. I hope you like it.
Finally, this Lobster Man has endured the many tweaks I made for this anim. demo. I envisioned this shot as a single tableau to focus on buggy movements and some quick action. Then I realized this guy needs to have a lip-sync performance done on a separate shot! The Pan's Labyrinth movie inspired me to mimic a fairy-talesque insect creature. I hope you like it.
Sunday, June 3, 2007
Friday, June 1, 2007
Character Animation - Jack In The Box
Character Design and Animation by Noah Arntson.
Scored by Chris Spurgat.
Big thanks for Mary Ann Trujillo, John Clisset, and Tyree Dillihay www.hiphopolis.net who supported my animation endeavors.
Wednesday, May 16, 2007
Subscribe to:
Posts (Atom)














